Eye of the Dragonlance

Mumet's Musings
These Are Things That Happened

So I'm walking to the tournament, and the line is absolutely preposterous … competitors as far as the eye can see. I thought about using my mage hand to tap people on the shoulder and sneak past everyone, but a little voice whispered in my ear "Why not use it to knock over a stall and distract everyone?" So I did that instead. Unfortunately, the pickings were a little slim as far as the tournament competitors … everyone was rather attached to their possessions for some reason.

I'm minding my own business, and this tiny little dwarf tells me we're need a third competitor, and somehow it's my job to find them. There's only one place to find anyone as far as I'm concerned, and it's a tavern. I found a shady character for our third, luckily, but no one really knows how to pronounce his name. I'm going with "Archie" for now. We made a quick escape back to the tournament and were ready to go.

Our "trial" battle for the first round was … well … it was just awful. You can't imagine the viciousness of the beasts we faced, multi-limbed monstrosities that pinned me where I stood before I could even begin to attack. I fought bravely, killing several with my incredible power and leaving a few leftover monsters of lesser difficulty for my companions. We were told to claim our prize from Daedric (there's something just a bit off about him, isn't there?) but it just seemed shady. Upon entering the chamber, we found an empty suit of armor which came alive as I grasped it, nearly decapitating me with a single blow! I took quick and decisive action, creating a sea of fire between us and the enchantment and leading my team out the door before we could be destroyed.

We've survived our first encounter and are now resting at the tournament competitors' lodging. I'll speak to my companions about our plan moving forward … I'm here to survive, and that may or may not mean continuing with a competition where even the prizes attempt to murder you. If nothing else, they clearly need some guidance considering the odd situation we've found ourselves in. And there's something odd about this tournament …

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.